Bounce it. Count it. Score.
Every level asks one thing: bounce the ball exactly the number of times on the target, then hit it.
Pull back the glass spring cannon, aim, and let go. Bank off walls, skip along the floor, ride moving blocks. Too few bounces and the target stays shut; one too many and the shot is spent.
Coming soon to the App StoreWhat's inside
- 49 hand-made levels: Basics, Shapes, Machines and Powers, then a dream world and a finale
- Levels 1 to 18 free; one purchase opens the rest and every future level pack
- No ads, no account, no data collected, works offline